Jerome Bruner and Education
Cognitive psychologist Jerome Bruner felt the goal of education should be intellectual development, as opposed to rote memorization of facts.
This lesson will discuss Bruner's theory of development and his three modes of representation. We will also explore his beliefs on learning, language, and discovery and differentiate his views from those of Jean Piaget.
Bruner held the following beliefs regarding learning and education:
He believed curriculum should foster the development of problem-solving skills through the processes of inquiry and discovery.
He believed that subject matter should be represented in terms of the child's way of viewing the world.
That curriculum should be designed so that the mastery of skills leads to the mastery of still more powerful ones.
He also advocated teaching by organizing concepts and learning by discovery.
Finally, he believed culture should shape notions through which people organize their views of themselves and others and the world in which they live.
Three Stages of Representation
Jerome Bruner identified three stages of cognitive representation.
Enactive, which is the representation of knowledge through actions.
Iconic, which is the visual summarization of images.
Symbolic representation, which is the use of words and other symbols to describe experiences.
The enactive stage appears first. This stage involves the encoding and storage of information. There is a direct manipulation of objects without any internal representation of the objects.
For example, a baby shakes a rattle and hears a noise. The baby has directly manipulated the rattle and the outcome was a pleasurable sound. In the future, the baby may shake his hand, even if there is no rattle, expecting his hand to produce the rattling sounds. The baby does not have an internal representation of the rattle and, therefore, does not understand that it needs the rattle in order to produce the sound.
The iconic stage appears from one to six years old. This stage involves an internal representation of external objects visually in the form of a mental image or icon. For example, a child drawing an image of a tree or thinking of an image of a tree would be representative of this stage.
The symbolic stage, from seven years and up, is when information is stored in the form of a code or symbol such as language. Each symbol has a fixed relation to something it represents. For example, the word 'dog' is a symbolic representation for a single class of animal. Symbols, unlike mental images or memorized actions, can be classified and organized. In this stage, most information is stored as words, mathematical symbols, or in other symbol systems.
Bruner believed that all learning occurs through the stages we just discussed. Bruner also believed that learning should begin with direct manipulation of objects. For example, in math education, Bruner promoted the use of algebra tiles, coins, and other items that could be manipulated.
After a learner has the opportunity to directly manipulate the objects, they should be encouraged to construct visual representations, such as drawing a shape or a diagram.
Finally, a learner understands the symbols associated with what they represent. For example, a student in math understands that the plus sign ( + ) means to add two numbers together and the minus sign ( - ) means to subtract.
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Cognitive psychologist Jerome Bruner felt the goal of education should be intellectual development, as opposed to rote memorization of facts.
This lesson will discuss Bruner's theory of development and his three modes of representation. We will also explore his beliefs on learning, language, and discovery and differentiate his views from those of Jean Piaget.
Bruner held the following beliefs regarding learning and education:
He believed curriculum should foster the development of problem-solving skills through the processes of inquiry and discovery.
He believed that subject matter should be represented in terms of the child's way of viewing the world.
That curriculum should be designed so that the mastery of skills leads to the mastery of still more powerful ones.
He also advocated teaching by organizing concepts and learning by discovery.
Finally, he believed culture should shape notions through which people organize their views of themselves and others and the world in which they live.
Three Stages of Representation
Jerome Bruner identified three stages of cognitive representation.
Enactive, which is the representation of knowledge through actions.
Iconic, which is the visual summarization of images.
Symbolic representation, which is the use of words and other symbols to describe experiences.
The enactive stage appears first. This stage involves the encoding and storage of information. There is a direct manipulation of objects without any internal representation of the objects.
For example, a baby shakes a rattle and hears a noise. The baby has directly manipulated the rattle and the outcome was a pleasurable sound. In the future, the baby may shake his hand, even if there is no rattle, expecting his hand to produce the rattling sounds. The baby does not have an internal representation of the rattle and, therefore, does not understand that it needs the rattle in order to produce the sound.
The iconic stage appears from one to six years old. This stage involves an internal representation of external objects visually in the form of a mental image or icon. For example, a child drawing an image of a tree or thinking of an image of a tree would be representative of this stage.
The symbolic stage, from seven years and up, is when information is stored in the form of a code or symbol such as language. Each symbol has a fixed relation to something it represents. For example, the word 'dog' is a symbolic representation for a single class of animal. Symbols, unlike mental images or memorized actions, can be classified and organized. In this stage, most information is stored as words, mathematical symbols, or in other symbol systems.
Bruner believed that all learning occurs through the stages we just discussed. Bruner also believed that learning should begin with direct manipulation of objects. For example, in math education, Bruner promoted the use of algebra tiles, coins, and other items that could be manipulated.
After a learner has the opportunity to directly manipulate the objects, they should be encouraged to construct visual representations, such as drawing a shape or a diagram.
Finally, a learner understands the symbols associated with what they represent. For example, a student in math understands that the plus sign ( + ) means to add two numbers together and the minus sign ( - ) means to subtract.
For more details, click here
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